


Since we released the first experimental version that included Surface Grids, we’ve released a few updates that have made a lot of improvements and bug fixes. And as a bonus, it makes it possible to add tools like lasers, which are essentially just a fun way of heating up localized areas of a surface.

It simulates the surfaces of planets, moons, and other objects, adding much more detailed, dynamic, and accurate visuals. What is Surface Grids? It’s a big, complex feature still in development. Anything discussed or shown may not be representative of future versions of Surface Grids. If you haven’t seen them yet, check out the previous Surface Grids DevLogs #1, #2, #3, #4, #5, #6, #7, #8, #9, #10, and #11. Keep in mind these DevLogs document a work-in-progress feature. But they are now available in the experimental version of Universe Sandbox! Learn how to take an early look at Surface Grids & Lasers. Surface Grids & Lasers are not yet available in any official Universe Sandbox releases. Video: Saving an object and its Surface Grids data then adding it to the simulation.
